I'm trying to make it so when you touch a brick the reverb will change for a certain person, but nothing happens at all.
function onTouch(part) game.SoundService.AmbientReverb = "Forest" end
Thanks if you can help, I'm kind of a noob so please go easy on me!
Might not be what you're looking for but I was able to get this to work from a normal Script
function onTouched(hit) if hit.Parent:FindFirstChild("Humanoid") then game.SoundService.AmbientReverb = Enum.ReverbType.Forest end end script.Parent.Touched:Connect(onTouched)