--Particle-- grav_force = 1 local Top = script.Parent.Ground.AbsolutePosition local mouse = game.Players.LocalPlayer:GetMouse() local button = script.Parent.TextButton local l = Instance.new("Frame") l.Size = UDim2.new(0.001, 3,0.001,3) l.Name = "Particle" button.MouseButton1Click:connect(function() l:clone().Parent = script.Parent l.Position = UDim2.new(0, mouse.X, 0, mouse.Y) end) for _, v in pairs(script.Parent:GetChildren()) do if v.Name == "Particle" then repeat v.Position = v.Position - UDim2.new(0, 0, 0, grav_force) wait(0.05) until v.Position == Top.Y end end
When I click, the particle appears, but doesn't move. There is no errors. What I want to happen is the particle to fall slowly until it touches the edge of the ground (Top.Y)