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2

How do I give a random player a tool?

Asked by 10 years ago

Does anybody know a script that can give a random player a tool,but the other players get nothing?

3 answers

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1
Answered by
RM0d 305 Moderation Voter
10 years ago

local ItemToGive = game.Lighting.Sword local player = math.random(1, game.Players.NumPlayers); local Players = game.Players:GetPlayers() ItemToGive:Clone().Parent = Players[player]
0
Ok,But where do I put the tool? DerpTrollark 20 — 10y
0
in the lighting... The tool has to be named sword unless you change the sword bit on line 1 RM0d 305 — 10y
0
Ok thanks :D! DerpTrollark 20 — 10y
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-1
Answered by 10 years ago
local ItemToGive = game.Lighting.Tool
local player.math.random(1, game.Players.numPlayers);
local Players = game.Players:Getplayers()


ItemToGive:Clone().Parent = Players [Player]
--give tools stuff to player and give tool
print("Tool given to random player!")
0
Local Needs To be There. iluvmaths1123 198 — 10y
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-3
Answered by 10 years ago
local player = math.random(1, game.Players.NumPlayers);
for i,p in pairs(game.Players:GetPlayers()) do
    if i==player then
        --give tool stuff
    end
end

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