Animating Problem, Sword Swing Animation Wont Play When Attacking, am i doing it wrong?
----- Variables
local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Tool = script.Parent
local SwingAnim = Tool:WaitForChild("SwingAnim")
local CanSwing = true
local Settings = {
SwingTime = 0.5,
Damage = 15,
}
----- Functions
Tool.Activated:Connect(function()
if CanSwing then
print("Activated")
local Track = Character.Humanoid:LoadAnimation(SwingAnim)
Track:Play()
CanSwing = false
wait(Settings.SwingTime)
CanSwing = true
end
end)