I am looking for a more efficient way of making a camera shake effect.
When i use this one the camera kinda freezes in place for a sec and it gets annoying to use.
cam.CameraType = Enum.CameraType.Fixed for i = 1,5 do wait() cam.CFrame = cam.CFrame + Vector3.new(0,.25,0) wait() cam.CFrame = cam.CFrame - Vector3.new(0,.25,0) wait() end cam.CameraType = Enum.CameraType.Custom
I know the problem is because i changed the camera type, but whats a way i can do it without changing the camera type at all?
I also tried setroll too, but it needs scriptable camera which also freezes.
Thanks!