How would I be able to make this thing in my minigame last longer?
So it's like every second this thing pops up each time, I want it to pop up once, then have a delayed time so after that time is done, another pops up.
02 | if game.Workspace.WaterMagic.WaterPlates:FindFirstChild( "Part" ) then |
03 | waterplates = game.Workspace.WaterMagic.WaterPlates:GetChildren() |
04 | ranNum 1 = math.random( 1 , #waterplates) |
05 | waterChosen = waterplates [ ranNum 1 ] |
07 | if waterChosen.Parent = = game.Workspace.WaterMagic.WaterPlates then |
08 | waterChosen.Part.Transparency = 0 |
09 | local move = waterChosen |
10 | move.Parent = game.Workspace.WaterMagic.Used |
11 | waterChosen.CanCollide = false |
12 | if game.Workspace.WaterMagic.BARRIERSGONE.Value = = false then |
13 | game.Workspace.WaterMagic.Barriers:Destroy() |
14 | game.Workspace.WaterMagic.BARRIERSGONE.Value = true |