I remember seeing someone get the Graphics Quality value and I forgot. I tried to do:
game:GetService("RenderSettings"):GetMaxQualityLevel()
but that returned this error:
singleton RenderSettings already exists
UserSettings():GetService("UserGameSettings").SavedQualityLevel
Enum.SavedQualitySetting.QualityLevel1
Enum.SavedQualitySetting.QualityLevel2
and etc.