Only 2 Players are allowed, so it is probably much easier to script.
I dont know how to make sure they both get teleported seperately though..
i know how to teleport 1 random pretty sure:
Local Script
for i = 1, #game.Players:GetChildren() do game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = TPBrick1.CFrame end
But I dont know how to reference the other player?
Err... First of all, you should probably do this instead:
for _, player in pairs(game:GetService("Players"):GetPlayers()) do -- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = TPBrick1.CFrame end
And perhaps this shall help you.
-- Best in a regular script, depends on what you are doing. This should run immediately. local Players = game:GetService("Players") -- get the Players service local PlayerTable = {} -- we'll need this local NextEntryNumber = #PlayerTable + 1 -- helps while true do -- let's make a loop to keep track of the players PlayerTable = {} -- empty out the table for _, player in pairs(Players:GetPlayers()) do -- check all the players PlayerTable[NextEntryNumber] = player -- let's poof in dat player end wait(5) -- wait five seconds per update end -- le following does the teleport local NumPlayers = #PlayerTable -- number of players local PickerOne = math.random(NumPlayers) -- let's find a random number with a maximum of the amount of players local PickerTwo = math.random(NumPlayers) -- let's make another one for i = 1, 3 do -- let's run this code three times just to be safe if PickerOne == PickerTwo then -- if they're the same PickerTwo = math.random(NumPlayers) -- reset PickerTwo end end local andthewinneris = PlayerTable[PickerOne] -- grab the player PickerOne chose local andtherunnerup = PlayerTable[PickerTwo] -- grab the player PickerTwo chose andthewinneris.Character.HumanoidRootPart.CFrame = TPBrick1.CFrame -- tp the first player andtherunnerup.Character.HumanoidRootPart.CFrame = TPBrick2.CFrame -- or TPBrick1, if they both go to the same spot.
The script above will pick two random players from the game and teleport them to TPBrick1 and TPBrick2, respectively.
If this is not what you're looking for, please comment on my answer and tell me the condition you want the players to be teleported with.