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Handle is not a valid member of tools?

Asked by 6 years ago

This is my handcuff script. I can't get it to work

https://gyazo.com/97bed514de19c636db5e6be16dd88a5a


local Player = game.Players.LocalPlayer local inUse = false script.Parent.Handle.Touched:connect(function(hit) local HH = hit.Parent:FindFirstChild("Humanoid") if HH and HH.Parent ~= Player.Character then if not inUse then inUse = true local name = HH.Parent.Name local gui = script.Parent.Arrest:clone() gui.Parent = Player.PlayerGui gui.Draggable.Frame.Value.Value = name gui.Draggable.Frame.TextLabel.Text = "Do you wish to arrest: "..name.."?" gui.Draggable.Frame.Visible = true gui.Draggable.Frame.Confirm.MouseButton1Click:connect(function() print('Arrest',gui.Draggable.Frame.Value.Value, gui.Draggable.Frame.Reason.Text) inUse = false gui:Destroy() end) gui.Draggable.Frame.Cancel.MouseButton1Click:connect(function() inUse = false gui:Destroy() end) end end end) script.Parent.Equipped:connect(function() inUse = false Player.Character.Humanoid.WalkSpeed = 28 end) script.Parent.Unequipped:connect(function() inUse = false Player.Character.Humanoid.WalkSpeed = 16 end)

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Answered by 6 years ago

You're using this which is not how you do a function in a local script.

script.Parent.Handle.Touched:connect(function(hit)

You should try using this.

local function Arrest()
    -- Code here
end

local function OnEquipped()
    repeat
        wait()
        if script.Parent.Handle.Touched:Connect() then
            Arrest()
        end
    until Tool.Unequipped:connect()
end

Tool.Equipped:connect(OnEquipped)
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