I recently made a Surface GUI with shop buttons for my club. I'm trying to test it and when I click the button it doesnt give me the item nor does it take away my money. I made a script that creates a Intvalue in your player that is set to the amount of money you have, and you gain more money the more you play. Here is the code for it.
local DataStore = game:GetService("DataStoreService") local ds1 = DataStore:GetDataStore("TMAN6841244") local ds2 = DataStore:GetDataStore("TMAN6844446244") local ds3 = DataStore:GetDataStore("TMAN68444462444564") local ds4 = DataStore:GetDataStore("TMAN684444624445645454543") game.Players.PlayerAdded:connect(function(p) local BankRollBux = Instance.new("IntValue") local SW = Instance.new("IntValue") local OC = Instance.new("IntValue") local Mo = Instance.new("IntValue") Mo.Parent = p Mo.Name = "Mo" OC.Parent = p OC.Name = "OC" SW.Parent = p SW.Name = "SW" BankRollBux.Parent = p BankRollBux.Name = "BRB" Mo.Value = ds4:GetAsync(p.UserId) or 0 OC.Value = ds3:GetAsync(p.UserId) or 0 SW.Value = ds2:GetAsync(p.UserId) or 0 BankRollBux.Value = ds1:GetAsync(p.UserId) or 0 ds4:SetAsync(p.UserId, Mo.Value) ds3:SetAsync(p.UserId, OC.Value) ds2:SetAsync(p.UserId, SW.Value) ds1:SetAsync(p.UserId, BankRollBux.Value) BankRollBux.Changed:connect(function() print("Saving") ds1:SetAsync(p.UserId, BankRollBux.Value) ds2:SetAsync(p.UserId, SW.Value) ds3:SetAsync(p.UserId, OC.Value) ds4:SetAsync(p.UserId, Mo.Value) print("Saved") end) end) game.Players.PlayerRemoving:connect(function(p) ds1:SetAsync(p.UserId, p.BRB.Value) ds2:SetAsync(p.UserId, p.SW.Value) ds3:SetAsync(p.UserId, p.OC.Value) ds4:SetAsync(p.UserId, p.Mo.Value) end)
I finished the script for the button on the surface gui and it does not work for the money system I use. Any Help? Here is the code for the button I have set up in the surface gui.
wait(0.5) Player = game.StarterGui.Parent price = 100 tool = game.Lighting:findFirstChild("Burger") -- put the excact weapon name here. the weapon has to be in game Lighting function buy() if Player.BRB.Value >= price then Player.BRB.Value = Player.BRB.Value - price local a = tool:clone() a.Parent = Player.Backpack end end script.Parent.MouseButton1Click:connect(buy)
Your script is using too much deprecated code and it's not yours. Scripting Helpers is finding help for code you wrote, not code you found from free models.