Basically I am trying to detect the mouse position relative the position of a GUI Element. Currently this is what I have:
UDim2.new(0, Mouse.X*Object.Position.X.Scale, 0, Mouse.Y*Object.Position.X.Scale)
But that isn't quite working and setting the AnchorPoint is not helping.
You can use: ~~~~~~~~~~~~~~~~~
UDim2.new(0, Mouse.x-GuiObj.Parent.AbsolutePosition, 0, Mouse.y-GuiObj.Parent.AbsolutePosition) ~~~~~~~~~~~~~~~~~