I want to know if there is a more efficient way of changing the properties of a Part's children like changing every child's transparency all at once.
You can use ipairs. Example:
for i,v in pairs (game.Workspace.Model:GetChildren()) do --gets the children in game.Workspace.Model v.Name = "bob" --Changes the Childrens Name to bob end
i hope it helped
basically i is index and v is variable it doesnt have to be i,v
accept answer to show this question was answered and i dont like leeches