local players = game.Players.LocalPlayer local character = players.Character local Torso = character:FindFirstChild("UpperTorso") or character:WaitForChild("UpperTorso") local Coat = script.Parent.Parent.CoatMesh Coat.CFrame = Torso.CFrame * CFrame.new(0,-1.5,1) local weld = Instance.new("Weld") weld.Parent = script.Parent weld.Part0 = Coat weld.C0 = Coat.CFrame:inverse() weld.Part1 = Torso weld.C1 = Torso.CFrame:inverse() Coat.Anchored = false
This works when its inside a Tool, but I want it welded to my torso at all times without a tool. Here's how it looks currently https://imgur.com/a/pKAvclt
game.Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(char) local Torso = char:WaitForChild("UpperTorso") local Coat = script.Parent.Parent.CoatMesh Coat.CFrame = Torso.CFrame * CFrame.new(0,-1.5,1) local weld = Instance.new("Weld") weld.Parent = script.Parent weld.Part0 = Coat weld.C0 = Coat.CFrame:inverse() weld.Part1 = Torso weld.C1 = Torso.CFrame:inverse() Coat.Anchored = false end) end)