It's a script that destroy's it's parent. I was wanting to know if this would work.
1 | while true do |
2 | wait( 0.5 ) |
3 | script.Parent Destroy() |
4 | end |
No, it would be:
1 | sp = script.Parent |
2 |
3 | wait( 0.5 ) |
4 | sp:Destroy() |
Copy the brick and put it in lighting, leave the brick in Workspace and the Script in Workspace
1 | while true do |
2 | wait( 0.5 ) |
3 | game.Workspace.PartName:destroy() |
4 | wait( 0.5 ) |
5 | game.Lighting.PartName:clone().Parent = Workspace |
6 | end |