I need help on making a weld change its C0 value while transitioning it so it moves smoothly, but I cant use CFrame:lerp() on C0. Please tell me if this is even possible, Here's the code:
mode.Changed:connect(function() if mode.Value == true then print('true') weapon.Handle.Joint.Part1 = weapon.SwordHandle weapon.Blade1.Joint.C0 = transblade1 weapon.Base.Joint.C0 = transbase weapon.Lock1.Joint.C0 = translock1 weapon.Lock2.Joint.C0 = translock2 else print('false') weapon.Handle.Joint.Part1 = weapon.GunHandle weapon.Blade1.Joint.C0 = baseblade1 weapon.Base.Joint.C0 = basebase weapon.Lock1.Joint.C0 = baselock1 weapon.Lock2.Joint.C0 = baselock2 end end)
transblade1, transbase, translock1, translock2, baseblade1, basebase, baselock1, and baselock2 are CFrame values