Hey everyone,
I'm scripting a laser weapon and I would like the character to hold it with both arms. I'm using the R6 character.
Here's the arm welding I'm using:
larm_w = Instance.new("Weld",handle) larm_w.Part0 = torso larm_w.Part1 = larm larm_w.C0 = CFrame.new(-0.3,0.5,-1) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,math.pi/4) rarm_w = Instance.new("Weld",handle) rarm_w.Part0 = torso rarm_w.Part1 = rarm rarm_w.C0 = CFrame.new(1.3,0.5,-0.6) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,math.pi/-18)
That works fine, but when I remove the weld the player arms just fall off.
This works fine unless I'm testing with networking? Any suggestions?
well you practically answered yourself. arms stay in one place because of welds (or motor6D to be specific) so all u have to do is reweld the arms to be the way they were in the first place EDIT: did u delete the original weld that holds the arm?