My Realtime script works in Studio but not in the client (press play on the game). It shows just a random time. It's in GMT or BST.
-- Ganondude local time_zone = -5 -- Time zone, offset from GMT. local tz_diff = 5*3600 + time_zone*3600 local secondsInDay = 60*60*24 while true do game.Lighting:setMinutesAfterMidnight(math.fmod(tick() + tz_diff,secondsInDay)/60) wait(0.1) end