I want to know if there is a way to make a block client side so it only shows if maybe say a door opens while for the other players the door may appear to be shut. Im making a TF2 Dispenser model and wanting to make the beam that comes out only go to the person whom can see it and with others do the same and not show the other beam. (AKA just making a client side block like they make in the disappearing stairs obbys) If anyone can help that would be a major help to me thanks.
With FilteringEnabled, any changes made to the workspace by a LocalScript will only be visible to the client that made the change.