i cant find a video or a way to script a working furnace? here is my dropper script
function fire() local p = Instance.new("Part") p.Position = script.Parent.Position p.Size = Vector3.new(1,1,1) p.BrickColor = BrickColor.new("Deep orange") p.BottomSurface = 0 p.TopSurface = 0 p.Name = "TycoonBrick" p.Parent = script.Parent end
while true do wait(2) fire() end
You'd use the Touched event. This fires whenever a BasePart comes into contact with another BasePart.
When the event fires, you'll want to Destroy the part.
After all of this, you'll award the player using whatever currency system you have.
Have a value inside the ore thats name is cash. Then have a part that you want to be the furnace at the end of the conveyor or whatever. Then have a script like this inside:
script.Parent.Touched:Connect(function(hit) if hit.Cash then -- checking to see if it is an ore with cash inside it --get the tycoon owner and award them the money local money = tycoonOwner.Money -- whatever works for you here money.Value = money.Value + Cash.Value -- adds the ores value to the owners money value hit:Destroy() -- gets rid of the ore end end)