So this works great if the 2 parts are not anchored but i need them to be can anyone help me?
local Tucher = script.Parent
local Tuched = script.Parent.Parent.Tuched
Tucher.Touched:connect(function(otherpart)
local found = otherpart:FindFirstChild("Value")
if found then
Tucher.Position = game.Workspace.Abrobot.UpperTorso.Position + Vector3.new(0, 0, 5)
Tucher.Position = Vector3.new(math.floor(Tucher.Position.x/2 + .5)*2, math.floor(Tucher.Position.y/2 + .5)*2, math.floor(Tucher.Position.z/2 + .5)*2)
end
end)