Lines 1-12: New IntValues Lines 14-17: A level for each 100 EXP
game.Players.PlayerAdded:connect(function(plr) local stats = Instance.new("IntValue", plr) stats.Name = "leaderstats" local EXP = Instance.new("IntValue", stats) EXP.Name = "EXP" EXP.Value = 0 local level = Instance.new("IntValue", stats) level.Name = "Level" level.Value = 0 local Souls = Instance.new("IntValue", stats) Souls.Name = "Souls" Souls.Value = 0 EXP.Changed:connect(function() if EXP.Value == 100 then EXP.Value = 0 level.Value = level.Value + 1 end end) end)