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[SOLVED]Help with Data Store getAsync [closed]

Asked by
Protall 10
10 years ago
frame.Load.MouseButton1Down:connect(function()
    if ds:getAsync(player.Name.."Race") and ds:getAsync(player.Name.."Race") ~= "" or ds:getAsync(player.Name.."Race") ~= 0 then
    frame.New.Active = false
    frame.Load.Active = false
    local stats=Instance.new("Model")
    local beli = Instance.new("NumberValue")
    beli.Parent = stats
    beli.Name = "Beli"
    local bounty = Instance.new("NumberValue")
    bounty.Parent = stats
    bounty.Name = "Bounty"
    local race = Instance.new("StringValue")
    race.Name = "Race"
    race.Parent = stats
    local weapon = Instance.new("NumberValue")
    weapon.Name = "WeaponLevel"
    weapon.Value=1
    weapon.Parent = stats
    local job=Instance.new("StringValue")
    job.Name="Faction"
    job.Parent=stats
    job.Value="Pirate"
    local df=Instance.new("StringValue")
    df.Name="DF"
    df.Value=""
    df.Parent=stats
    stats.Parent = player
    for i,v in pairs(stats:getChildren()) do
        v.Value=ds:getAsync(player.Name..v.Name)
    end
    player:LoadCharacter()
    else
        load.Text = "You have no data!"
        wait(2)
        load.Text = "Load"
    end
end)

When I click "Load" in the frame, it is supposed to get my stats from the Global Data Store but the output says on line 55(which in the sample is line 29), a string is expected. What does that mean?

Locked by TheMyrco

This question has been locked to preserve its current state and prevent spam and unwanted comments and answers.

Why was this question closed?

1 answer

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Answered by
User#2 0
10 years ago

When there's nothing to load, datastore returns nothing (literally, nothing, not even nil). So if there's nothing to load, and your assigning v.Value to nil, it's not going to work, it expects a string.

To fix this is simple, just add or "" after your getAsync, but you might wanna change what's in the string to be a default..

0
Thank you Protall 10 — 10y
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