Hello everyone, I'm creating a spawn car, when they click on a button, they generate a car and erase the old ones but it don´t work can help me please i Need this
normal script Located in a part on Workspace it´s a BillboardGui
script.Parent.MouseButton1Click:connect(function(GetCar) local plyr = game.Players.LocalPlayer Mod = game.ServerStorage.DodgeChallenger clone = Mod:clone() clone.Parent = workspace clone:MakeJoints() if game.Workspace.DodgeChallenger.CurrentOwner.Value == plyr.Name then clone:Destroy() end clone.CurrentOwner.Value = plyr.Name end)
please help me with this code i need it
local m = game:GetService("ServerStorage").DodgeChallenger local click = script.Parent click.MouseClick:connect(function(p) local player = game.Players[p.Name] if player then local owner = workspace:FindFirstChild(player.Name.."'s DodgeChallenger") if owner then owner:Destroy() end local clone = m:Clone() clone.Parent = workspace clone:MakeJoints() clone.Name = player.Name.."'s DodgeChallenger" end end)
Instead of using a value, just rename the model, then it will be easy to find the owner This script should work now, just put the script inside a ClickDetector and its finished