I made a button that makes a decal appear, BUT, I want it to have 6 different decal IDs. I was wanting to know how to do this. And it's by random on which decal is chosen.
function onClick() game.Workspace.TS.PositionPart.Decal.Transparency = 0.9 wait(.5) game.Workspace.TS.PositionPart.Decal.Transparency = 0.8 wait(.5) game.Workspace.TS.PositionPart.Decal.Transparency = 0.7 wait(.5) game.Workspace.TS.PositionPart.Decal.Transparency = 0.6 wait(.5) game.Workspace.TS.PositionPart.Decal.Transparency = 0.5 wait(.5) game.Workspace.TS.PositionPart.Decal.Transparency = 0.4 wait(.5) game.Workspace.TS.PositionPart.Decal.Transparency = 0.3 wait(.5) game.Workspace.TS.PositionPart.Decal.Transparency = 0.2 wait(.5) game.Workspace.TS.PositionPart.Decal.Transparency = 0.1 wait(.5) game.Workspace.TS.PositionPart.Decal.Transparency = 0 wait(10) game.Workspace.TS.PositionPart.Decal.Transparency = 1 end game.Workspace.TS.ButtonPart.ClickDetector.MouseClick:connect(onClick)