So I made a simple script that puts StarterCharacter from ReplicatedStorage to StarterPlayer and then kills the player so when they respawn they look like the startercharacter. Is it possible to change their look without respawning them without doing something like:
hit.Parent.Shirt.ShirtId = "ID" hit.Parent["Left Arm"].Transparency = 1
and stuff like that?
I'm not understanding whether you want a part to change the characters appearance or the character loads in with preset clothing.
This script repeats every time the player dies as well
game.Players.ChildAdded:Connect(function(player) player.CharacterAdded:connect(function(character) repeat wait() until player.CharacterAppearanceLoaded character.Shirt.ShirtTemplate = "ID" -- You'll have to do a conditional statement concerning shirt, but let me know if you need help with this. character["Left Arm"].Transparency = 1 end) end)