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Is it possible to set a character's look to startercharacter without resetting them?

Asked by
LawlR 182
6 years ago
Edited 6 years ago

So I made a simple script that puts StarterCharacter from ReplicatedStorage to StarterPlayer and then kills the player so when they respawn they look like the startercharacter. Is it possible to change their look without respawning them without doing something like:

hit.Parent.Shirt.ShirtId = "ID" hit.Parent["Left Arm"].Transparency = 1

and stuff like that?

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Maybe use :LoadCharacter User#20388 0 — 6y
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How would I do that? LawlR 182 — 6y

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Answered by 6 years ago
player:LoadCharacter()
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Answered by 6 years ago
Edited 6 years ago

I'm not understanding whether you want a part to change the characters appearance or the character loads in with preset clothing.

This script repeats every time the player dies as well

game.Players.ChildAdded:Connect(function(player)
 player.CharacterAdded:connect(function(character)

repeat wait() until player.CharacterAppearanceLoaded
character.Shirt.ShirtTemplate = "ID"  -- You'll have to do a conditional statement concerning shirt, but let me know if you need help with this.
character["Left Arm"].Transparency = 1
end)
end)

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