So, I have already made the animations with my tool with the Character Creator Plugin and binding it, so now that I have the tool, how could I make it have like a new idle animation when I am welding the tool?
(Or if you could tell me how to delte the welding tool hand animation)
Thanks for reading!
anim = Instance.new("Animation") anim.Parent = script.Parent -- Or something else if desirable
Did you not know you could do that? ;)
repeat wait() until game.Players.LocalPlayer.Character Tool = game.Parent IDD = "1663688675" -- Animation ID ID = script.Parent.Animation ID.AnimationId = "rbxassetid://"..IDD hum = game.Players.LocalPlayer.Character.Humanoid animM = hum:LoadAnimation(script.Parent.Animation) local Tool = script.Parent Tool.Equipped:Connect(function(Load) animM = hum:LoadAnimation(script.Parent.Animation) current = animM current:Play() end)
I have that I think is good but I think the tool (a book) should be in the player's model when playing the game, should I clone it? Thats why your Script couldn't work