I need a script that make when you have the tool your change face but when is unequipped you have your original face! I very need help because I don't find anywhere how to do this!
If you want to make it so that a block of code runs when your tool is equipped, (in your case, change the face of a player) you must insert a script into the tool containing:
local EQUIPPEDFACEID = 14812835 --Enter the ID of the face you want when the tool is equipped. script.Parent.Equipped:connect(function() --Called when the tool is equipped. wait(0.3) script.Parent.Parent.Head.face.Texture = "http://www.roblox.com/asset/?id=".. EQUIPPEDFACEID --Changes the user's character's face. end) script.Parent.Unequipped:connect(function() --Called when the tool is unequipped. wait(0.3) script.Parent.Parent.Parent.Character.Head.face.Texture = "rbxasset://textures/face.png" --Changes the user's character's face back to normal. end)
Also make sure that the script's Parent is just the tool itself not any part inside it.