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How to CFrame an R16's arms to a location?

Asked by 6 years ago

Hey! So recently I've been trying to figure out how I can CFrame a R16 rig's arms to a location. I'm trying to make a football wide receiver move his arms so he can catch the ball.

I can't figure this out.. Thanks for reading!

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Answered by 6 years ago

You could just do game.Players.LocalPlayer.Character.UpperLeftArm.CFrame = workspace.Part.CFrame --The "UpperLeftArm could also be LowerLeftArm or UpperRightArm or LowerRightArm depending on what body part you want to move.

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Thanks for the reply, Pumpkin! However, I did test this before, and upon testing, I've found that doing this method moves the WHOLE character, not just the limb.. I might need to get welds involved, and additional parts and what-not. I just have no clue how to go about it, I'm not that math-y :/ C_Sharper 20 — 6y
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Still looking for some assistance with this :/ C_Sharper 20 — 6y
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