Hello, I am going to make a tycoon/simulator kind of game and I wonder if it is any good way to save it. I want it to save like in Lumber Tycoon 2. Can anyone help me because I don't understand this? Have a nice day?
To expand on ax_gold's suggestion, I would recommend saving a bunch of intvalues that each stand for a structure. If the intvalue = 1, then the player owns the structure and it'll load it. If it = 0 then the player doesn't own it, and the game won't load it. You can expand on this idea yourself by learning about datastores here: (http://wiki.roblox.com/index.php/Data_store)
Data Stores are a good way to save data, and is probably the method used to save stats in games like Lumber Tycoon 2. Read the link for more info on Data Stores.