Billboard GUI doesn't show for other players?!
My game is filtering enabled and I don't clone the GUI with a local script, I use a normal one. The GUI is for a role-play name that is above the player's head. The GUI only shows for the player that it is on top of and not for anyone else. I don't know if this has to do with filtering enabled and I don't think the code has to do with this but just in case it does, here it is.
01 | players = game:GetService( "Players" ) |
02 | rf = game:GetService( "ReplicatedFirst" ) |
03 | players.PlayerAdded:connect( function (plr) |
04 | plr.CharacterAdded:connect( function (char) |
05 | local gui = script.NameGUI:Clone() |
06 | gui.Adornee = char:WaitForChild( "Head" ) |
07 | gui.Parent = gui.Adornee |
08 | gui:WaitForChild( "PlrName" ).Text = rf.BFs.GetValue:Invoke( "PlrName" , true ) |
09 | gui.PlrName.TextColor 3 = rf.BFs.GetValue:Invoke( "PlrNameColor" ) |