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How do you make a local script not go again on reset?

Asked by 6 years ago

I have a script like this

wait(5)

   game.Workspace.Server:Play()
 game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage", {                  

  Text = "[Server] Hello, Welcome to Urban street Runway!"; 
  Color = Color3.fromRGB(255, 255, 255);
  Font = Enum.Font.Highway;
  FontSize = Enum.FontSize.Size12;

})

But when someone resets it does it again please help

0
do script.Disabled = true after all the lines. Then the script will be disabled, therefore won't run any code within. Axceed_Xlr 380 — 6y
0
oh wow im dumb ty ANDREW50060 1 — 6y

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Answered by
Avigant 2374 Moderation Voter Community Moderator
6 years ago

Place it in game.StarterPlayer.StarterPlayerScripts.

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