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Why do 2 sounds skip and pop when they have same id and are played simultaneously?

Asked by 6 years ago

I know this is not script related but this is the only good roblox forum I know of since roblox removed theirs. If you don't want to help me because of this please tell me a good roblox forum that can help me.

I want to make a sound booth that has a speaker on each side. The booth would allow you to do effects like echo by having both speakers have the same sound in them and playing them with one of them delayed. The problem is if both of them are playing at the same time they pop and skip as if the game doesn't know which sound to send the song to. I am testing this in studio, would that cause it? Or do sounds do this normally?

It is not my script as I have disabled it and just typed

workspace.Part1.Sound:Play()

and

workspace.Part2.Sound:Play()

into the console with testing and it still skipped and popped after I started the second sound.

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I heard this was a Roblox bug. If you use at least two sounds with the same ID, this bug would start happening. Not 100% sure if this happens every time though. User#20279 0 — 6y
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hope that they fix it soon. justoboy13 153 — 6y

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