The issue that I'm having is when I get close to any game object that has collision when I have my tool equipped and when I move/turn with my character, my character jerks around like it's hitting something like collision but every part/union/meshpart has CanCollide to false. Here's a gif of what I'm talking about.
Watch towards the end you can see the jerky camera Second Video
FIXED: Here's an update video I just selected all the parts in the tool and enabled custom physical properties and set the their density to 0.1 I doubled checked and CanCollide is all false. It seems to me it's the Camera but I wanted to post this so I could maybe get some help with this irritating issue.
I actually fixed the problem. I selected all the parts/unions/meshparts and enabled their custom physical properties and set their density to '0.1'