I'm not that advanced at scripting, so I would like some help with this task.
Thank you for helping.
Basically use this script put it in the sound
script.Parent:Play()
Then simply select in Properties "Looped"
Eh try this, didn't test it.
game.Players:PlayerAdded(function(plr) local var = game.Workspace.Sound:Clone() var.Parent = plr plr.Sound:Play() Sound.Looped = true end)
Remember to Insert the Sound with correct SoundID into the workspace, not in the script.