I don't understand where to put the 'end' as I have been trying for the past hour.
local Mode = 1 local Button = script.Parent.Button.Button local OnlineLight = script.Parent.Online local OfflineLight = script.Parent.Offline local Electricity = script.Parent.Electricity local Detector = script.Parent.Detector local Main = script.Parent local Debounce = false Button.Touched:connect(function(Player) if Debounce then return end Debounce = true else if Mode == 1 then wait(3) Electricity.ComingOnline:Play() wait(0.85) Electricity.Humming:Play() script.Parent.EmitterTest.a.ParticleEmitter.Enabled = true script.Parent.EmitterTest.b.ParticleEmitter.Enabled = true script.Parent.EmitterTest.c.ParticleEmitter.Enabled = true script.Parent.EmitterTest.d.ParticleEmitter.Enabled = true script.Parent.EmitterTest.e.ParticleEmitter.Enabled = true script.Parent.EmitterTest.f.ParticleEmitter.Enabled = true Mode = 2 if Mode == 2 then wait(3) Electricity.GoingOffline:Play() wait(0.85) script.Parent.EmitterTest.a.ParticleEmitter.Enabled = false script.Parent.EmitterTest.b.ParticleEmitter.Enabled = false script.Parent.EmitterTest.c.ParticleEmitter.Enabled = false script.Parent.EmitterTest.d.ParticleEmitter.Enabled = false script.Parent.EmitterTest.e.ParticleEmitter.Enabled = false script.Parent.EmitterTest.f.ParticleEmitter.Enabled = false Electricity.Humming:Stop() Mode = 1 end wait(0.4) Debounce = false end Spawn(function() while wait(0.5) do if Mode == 1 then OnlineLight.Transparency = 1 if OfflineLight.Transparency == 0.5 then OfflineLight.Transparency = 0 else OfflineLight.Transparency = 0.5 end elseif Mode == 2 then OfflineLight.Transparency = 1 if OnlineLight.Transparency == 0.5 then OnlineLight.Transparency = 0 else OnlineLight.Transparency = 0.5 end end end end) Spawn(function() while wait() do for _,Player in pairs(game.Players:GetPlayers()) do if Player.Character and Player.Character:FindFirstChild("Torso") then if (Player.Character.Torso.Position - Detector.Position).Magnitude <= 7 then if Mode == 2 then Electricity.Humming.Volume = 1 Electricity.Power:Play() wait(0.45) script.Parent.MiddleStop.CanCollide = true script.Parent.Stop1.CanCollide = true script.Parent.Stop2.CanCollide = true Electricity.Zap:Play() if Player.Character and Player.Character:FindFirstChild("Torso") then if (Player.Character.Torso.Position - Detector.Position).Magnitude <= 7 then Player.Character.Humanoid.Health = 0 script.Parent.MiddleStop.CanCollide = false script.Parent.Stop1.CanCollide = false script.Parent.Stop2.CanCollide = false end end script.Parent.MiddleStop.CanCollide = false script.Parent.Stop1.CanCollide = false script.Parent.Stop2.CanCollide = false Main.Left.Material = "Neon" Main.Right.Material = "Neon" Electricity.Decal1a.Transparency = 0 Electricity.Decal1b.Transparency = 0 wait(0.01) Electricity.Decal1a.Transparency = 1 Electricity.Decal1b.Transparency = 1 Electricity.Decal2a.Transparency = 0 Electricity.Decal2b.Transparency = 0 wait(0.01) Electricity.Decal1a.Transparency = 1 Electricity.Decal1b.Transparency = 1 Electricity.Decal2a.Transparency = 1 Electricity.Decal2b.Transparency = 1 wait(0.01) Electricity.Decal1a.Transparency = 0 Electricity.Decal1b.Transparency = 0 wait(0.01) Electricity.Decal1a.Transparency = 1 Electricity.Decal1b.Transparency = 1 Electricity.Decal2a.Transparency = 0 Electricity.Decal2b.Transparency = 0 wait(0.01) Electricity.Decal1a.Transparency = 1 Electricity.Decal1b.Transparency = 1 Electricity.Decal2a.Transparency = 1 Electricity.Decal2b.Transparency = 1 wait(0.01) Electricity.Decal1a.Transparency = 0 Electricity.Decal1b.Transparency = 0 wait(0.01) Electricity.Decal1a.Transparency = 1 Electricity.Decal1b.Transparency = 1 Electricity.Decal2a.Transparency = 0 Electricity.Decal2b.Transparency = 0 wait(0.01) Electricity.Decal1a.Transparency = 1 Electricity.Decal1b.Transparency = 1 Electricity.Decal2a.Transparency = 1 Electricity.Decal2b.Transparency = 1 wait(0.01) Electricity.Decal1a.Transparency = 0 Electricity.Decal1b.Transparency = 0 wait(0.01) Electricity.Decal1a.Transparency = 1 Electricity.Decal1b.Transparency = 1 Electricity.Decal2a.Transparency = 0 Electricity.Decal2b.Transparency = 0 wait(0.01) Electricity.Decal1a.Transparency = 1 Electricity.Decal1b.Transparency = 1 Electricity.Decal2a.Transparency = 1 Electricity.Decal2b.Transparency = 1 wait(0.01) Electricity.Decal1a.Transparency = 0 Electricity.Decal1b.Transparency = 0 wait(0.01) Electricity.Decal1a.Transparency = 1 Electricity.Decal1b.Transparency = 1 Electricity.Decal2a.Transparency = 0 Electricity.Decal2b.Transparency = 0 wait(0.01) Electricity.Decal1a.Transparency = 1 Electricity.Decal1b.Transparency = 1 Electricity.Decal2a.Transparency = 1 Electricity.Decal2b.Transparency = 1 Main.Left.Material = "Metal" Main.Right.Material = "Metal" wait(1) Electricity.Humming.Volume = 0.5 end end end end end)
How do I fix this?
You're missing the "end)" at line 44. Add that and it should work.