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What Do You Do To Require When The Module Script Doesnt Have "Local Module = ()"?

Asked by 3 months ago
Edited 3 months ago

Do you still put "local module = require ()" And here is the module script I'm trying to run

repeat wait () until game.Workspace.CurrentCamera ~= nil

local c = game.Workspace.CurrentCamera
local data = LoadLibrary("RbxUtility").DecodeJSON(script.CutsceneData.Value)
local rs = game:GetService("RunService").RenderStepped

function tweenCam(c1,f1,time,fov,roll)
    local c0,f0,fv0,r0,frames = c.CoordinateFrame,c.Focus,c.FieldOfView,c:GetRoll(),time/0.015
    for i = 1,frames do
        c.CameraType = "Scriptable"
        c.CoordinateFrame = CFrame.new(c0.p:lerp(c1.p,i/frames),f0.p:lerp(f1.p,i/frames))
        c.FieldOfView = (fv0+(fov-fv0)*(i*(1/frames)))
        c:SetRoll(r0+(roll-r0)*(i*(1/frames)))
        rs:wait()
    end
end

print("Running")
c.CameraSubject = nil   
c.CameraType = "Scriptable"
c.CoordinateFrame = CFrame.new(unpack(data[1].c1))
c.Focus = CFrame.new(unpack(data[1].f1))
c.FieldOfView = data[1].FOV
c:SetRoll(data[1].Roll)
if script:findFirstChild("SkipCutsceneGuiValue") then
    local gui = script.SkipCutsceneGui:clone()
    gui.Parent = game.Players.LocalPlayer.PlayerGui
    gui.Cutscene.Value = script
    gui.Main.Debug.Disabled = false
    script.SkipCutsceneGuiValue.Value = gui
end
for i = 2,#data do
    tweenCam(CFrame.new(unpack(data[i].c1)),CFrame.new(unpack(data[i].f1)),data[i].step,data[i].FOV,data[i].Roll)
end
c.CameraSubject = game.Players.LocalPlayer.Character.Humanoid   
c.CameraType = "Custom"
c.FieldOfView = 70
if script:findFirstChild("SkipCutsceneGuiValue") then
    if script.SkipCutsceneGuiValue.Value ~= nil then
        script.SkipCutsceneGuiValue.Value:Destroy()
    end
end
script:Destroy()

1 answer

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Answered by
RubenKan 2947 Moderation Voter Administrator Community Moderator
3 months ago

The only way to use a modulescript is to require(Module). it doesn't matter what is in the module. The only thing you'll have to do is make the module return something. Anything that isn't nil should do iirc.

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So all i do is Require the module and return it Fightysaur 0 — 3mo
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nope didnt work Fightysaur 0 — 3mo
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