return {
toolname = "Raygun"; firemode = 2; -- 1 = AUTO 2 = SEMI 3 = BOLT rpm = 181; damage = 1000; spread = 0.02; muzzle = "MuzzleFlash"; firesound = {"rbxassetid://131179973";}; reloadsound = "http://www.roblox.com/asset/?id=131164874"; volume = 2; bullet = { outline = false; color = BrickColor.new("Lime green").Color Material = "Neon" };
Materials should be used like this.
Part.Material = Enum.Material.Neon