I created a User Input Service event with particles, when I press the F key I should create a ball with the texture but it is giving error and I do not know how I put texture in it
This is My Script
game.Workspace.RainbowFlash.OnServerEvent:Connect(function(Player) local Character = Player.Character or Player.CharacterAdded:Wait() local Rb1 = Instance.new("Part") Rb1.Name = "Rb1" Rb1.Shape = Enum.PartType.Block wait(0.3) Rb1.Size = Vector3.new(0.2,5,2) Rb1.Material = Enum.Material.Neon Rb1.Anchored = false Rb1.BrickColor = BrickColor.Random() Rb1.CanCollide = false Rb1.Parent = Character Rb1.CFrame = CFrame.new(Character.LeftHand.Position) local tx = Instance.new("ParticleEmitter") tx.Name = "Texute" tx.Texture = "rbxgameasset://Images/a" tx.LightEmission = 0.6 tx.Lifetime = 1 tx.Rate = 500 tx.Rotation = -180 tx.RotSpeed = -150,260 tx.Speed = 0 tx.SpreadAngle = 0,0 tx.Parent = Rb1 local bv = Instance.new("BodyVelocity") bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge) bv.Velocity = Character.HumanoidRootPart.CFrame.lookVector*70 bv.Parent = Rb1 wait(0.5) Rb1.Touched:Connect(function(hit) if hit and hit.Parent.Humanoid then hit.Parent.Humanoid:TakeDamage(5) end end) wait(1.5) Rb1:Destroy() end)
Someone Help me