I'm making a game where you'll be teleported to different areas, and I want one place to be day all the time, and another place to be night all the time (Not a day/night time cycle script), so if you're in one area it has a night skybox and another has a day skybox, but I only know how to make a skybox for a whole place. Any way I can do this but just for one place?
Well, you can always put the skybox in the camera in workspace locally. It’ll do the same thing except it will only show for the LocalPlayer. By doing this, you can change the skybox when a player enters a different area.
If you need to change things like brightness or time though, I don’t know if you can change lighting properties locally. If you can’t, try messing around with post processing effects and put them in the camera too.