script.Parent.Touched:connect(function(part) if part.Parent:IsA("Tool") and game.Players:FindFirstChild(part.Parent.Parent.Name) then if game.StarterPack.Shovle = true then local plr = game.Players:findFirstChild(part.Parent.Parent.Name) wait(1) plr.leaderstats.Sand.Value = plr.leaderstats.Sand.Value + 1000 script.Parent:Destroy() end end)
Trying it to check that the player has a shovel equipted so it gives them 1000 sand. I can't seem to get it to work