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Spawning a Model Anchors it?

Asked by 6 years ago
Edited 6 years ago

Yeah, Having issues with Spawning Models, namely a vehicle. It anchors and it also destroys the Motor6D in the turret, causes to just now work at all.

Client

CloneVehicle:FireServer(Panel.TextLabel.Text,game.Workspace.Interact_Assets.VehiclePads.GPad.Position)

Server

local Vehicle = ReplicatedStorage.Vehicles[VehicleName]:Clone()
Vehicle.Parent = game.Workspace
Vehicle:MakeJoints()
Vehicle:MoveTo(VehiclePad)
Vehicle:TranslateBy(Vector3.new(0, 2, 0))
local plr = player.Character:MoveTo(game.Workspace[VehicleName].VehicleSeat.Position)

Kinda goofy, but any help would be appreciated.

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Is the original model anchored? NotInventedHere 158 — 6y

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