Yeah, Having issues with Spawning Models, namely a vehicle. It anchors and it also destroys the Motor6D in the turret, causes to just now work at all.
Client
CloneVehicle:FireServer(Panel.TextLabel.Text,game.Workspace.Interact_Assets.VehiclePads.GPad.Position)
Server
local Vehicle = ReplicatedStorage.Vehicles[VehicleName]:Clone() Vehicle.Parent = game.Workspace Vehicle:MakeJoints() Vehicle:MoveTo(VehiclePad) Vehicle:TranslateBy(Vector3.new(0, 2, 0)) local plr = player.Character:MoveTo(game.Workspace[VehicleName].VehicleSeat.Position)
Kinda goofy, but any help would be appreciated.