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How Do I call a Function based on when A player joins the game?

Asked by 7 years ago

So I'm working on learning the scoreboard system. I'm at the point where I have built a function that creates a leaderstats model and a score intvalue. The problem is this: currently the code is being triggered when the game starts and what I'd rather do is have it be called when a player joins the game. So How do I call a function when a player joins the game?

1
Use game.Players.PlayerAdded:Connect() Leamir 3138 — 7y

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Answered by
NewGPU 36
7 years ago
Edited 7 years ago

like

01game.Players.PlayerAdded:Connect(function(player)
02    local ls = Instance.new("Folder",player)
03    ls.Name = "leaderstats"
04 
05    local v1= Instance.new("IntValue",ls)
06    v1.Name = "yourvalue1"
07 
08    local v2= Instance.new("IntValue",ls)
09    v2.Name = "yourvalue2"
10 
11 
12    player.CharacterAdded:Connect(function(char) -- This just sets the value
13        player.yourvalue1.Value = 1234
14        player.yourvalue2.Value = 12345
15 
16    end)
17end)

?

0
YES!! from what I can see that will be excatly what I need thanks! JayQwery 0 — 7y
0
:P NewGPU 36 — 7y
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