I'm aware that it involves functions and such, but how would you script a universe to make it so when you touch a brick it'll teleport you to another game in your universe?
Use TeleportService.
I have a script for that, let me fetch it real quick.
function onTouched(hit) local player = game.Players:GetPlayerFromCharacter(hit.Parent) if player then game:GetService("TeleportService"):Teleport(153466049, player) -- Change 153466049 to the place you want the player to be teleported to. end end script.Parent.Touched:connect(onTouched)