local launch = script.Parent:WaitForChild("launch") local Player = game.Players.LocalPlayer local CountDown = 11 --local User = game.CreatorId if Player.UserId == 51944675 then launch.Visible = true end script.Parent.launch.MouseButton1Click:connect(function() while CountDown > 0 do CountDown = CountDown - 1 script.Parent.ImageLabel.COUNT.Text = CountDown wait(2) end script.Parent.ImageLabel.COUNT.Text = "WE HAVE LIFT-OFF" game.ReplicatedStorage:WaitForChild("workspaceEvents").rockets.launch:FireServer() end)
I want the countdown to be globally visible once the button is pressed.
while CountDown > 0 do CountDown = CountDown - 1 script.Parent.ImageLabel.COUNT.Text = CountDown wait(2) end script.Parent.ImageLabel.COUNT.Text = "WE HAVE LIFT-OFF"
How may I do this?
If you're dealing with open servers or local scripts. Try enabling filterEnabled. Workspace>FilterEnabled>True