game.ReplicatedStorage.RemoteEvents.ChangeStatRemote.OnServerEvent:Connect(function(plr, stat, val) if plr.Name == "my username" then plr.Stats[stat] = val else plr:Kick("No u") end end) -- ^ server script game.ReplicatedStorage.RemoteEvents.ChangeStatRemote:FireServer('Level',500) -- ^ local script Level is not a valid member of Folder -- ^ Error
game.ReplicatedStorage.RemoteEvents.ChangeStatRemote.OnServerEvent:Connect(function(plr, stat, val) if plr.Name == "Elixcore" then -- Added your username plr.Stats[stat].Value = val -- Added .Value else plr:Kick("No u") end end) -- ^ server script game.ReplicatedStorage.RemoteEvents.ChangeStatRemote:FireServer('Level',500) -- ^ local script Level is not a valid member of Folder -- Maybe the level value does not exist or is lowercase? -- ^ Error