game.ReplicatedFirst:RemoveDefaultLoadingScreen() script.Parent.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") IntQSize = game.ContentProvider.RequestQueueSize print(IntQSize) while game.ContentProvider.RequestQueueSize >0 do wait(0.2) if 1-(game.ContentProvider.RequestQueueSize/IntQSize) > 0 then script.Parent.Frame.BarTop.Size = UDim2.new(0.78*(1-(game.ContentProvider.RequestQueueSize/IntQSize)),0,0.09,0) end end script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01) script.Parent.Position = script.Parent.Position + UDim2.new(0,0,-0.1,0) wait (0.01)