I'm confused on how to use the stopped() event for animation tracks. Whenever I try to use it, the output says stopped is a userdata value.
local plr = game:GetService("Players").LocalPlayer local plr = plr.Character or plr.CharacterAdded:Wait() local anim = Instance.new("Animation") anim.Parent = plr.Character anim.AnimationId = "somethingHere" local track = plr.Character.Humanoid:LoadAnimation(anim) track:Play() track.Stopped:Connect(function() --do code end)