The problem is once an explosion happens near it, it stops working. how can i fix this?
--By zamsongod. --Unlike Clockwork's teleporter, this one teleports ANYTHING not just people! --Make sure the Part to teleport to is in the same group as this Part. --Feel FREE to Copy, Abuse and Covet! local Teleport = "Part1" --Put the name of the Part between the ""s. function Touch(hit) --Indicates that the Part has been Touched. if script.Parent.Locked == false and script.Parent.Parent:findFirstChild(Teleport).Locked == false then script.Parent.Locked = true script.Parent.Parent:findFirstChild(Teleport).Locked = true --Checks Debounce. local Pos = script.Parent.Parent:findFirstChild(Teleport) --Gets the Part to teleport to. hit.Parent:moveTo(Pos.Position) wait(1) script.Parent.Locked = false script.Parent.Parent:findFirstChild(Teleport).Locked = false end end --Takes you there and Ends the Function. script.Parent.Touched:connect(Touch) --Listens out for Touchers.