I'm making a quest system and I cannot seem to find what I did wrong
Here is the script:
local ReplicatedStorage = game:GetService("ReplicatedStorage") local QuestLibraries = ReplicatedStorage:FindFirstChild("QuestLibraries") ----Libararies---- local Dialogs = require(QuestLibraries:FindFirstChild("Dialogs")) local Quests = require(QuestLibraries:FindFirstChild("Quests")) ----Varibles--- local QuestGUI = ReplicatedStorage:FindFirstChild("QuestDialog", true) local Quest = script.configurations.Quest.Value local Enabled = script.configurations.QuestEnabled.Value script.Parent.HumanoidRootPart.Touched:connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") ~= nil then local player = game.Players:FindFirstChild(hit.Parent.Name) local playerGui = player:FindFirstChild("PlayerGui") if playerGui:FindFirstChild("QuestDialog") == nil then -----GUI parts----- local GUI = QuestGUI:Clone() local Main = GUI.Hold.Hold.Frame local GUI_Name = Main:FindFirstChild("TITLE", true) local Decline_Btn = Main:FindFirstChild("Decline", true) local Accept_Btn = Main:FindFirstChild("Accept", true) local NPC_Dialog = Main:FindFirstChild("NPCDialog", true) ------Data Tables--- local Dialog_Data = Dialogs.dialog[Quest] ------set defaluts-- GUI_Name.Text = " ".. script.Parent.Name GUI.Parent = playerGui Decline_Btn.Text = Dialog_Data["EXIT"] GUI.Parent = playerGui ------ puts gui into player gui --------- Get number of dialogs------ local num_of_dialogs = 0 for key, value in pairs(Dialog_Data) do if key ~= "EXIT" then num_of_dialogs = num_of_dialogs + 0.5 end end end ----- Go Through Dialog----- local dialog_num = 1 NPC_Dialog.Text = Dialog_Data["NPC" .. dialog_num] Accept_Btn.Text = Dialog_Data["RES" .. dialog_num] Accept_Btn.MouseButton1Click:connect(function() if dialog_num ~= num_of_dialogs then dialog_num = dialog_num + 1 NPC_Dialog.Text = Dialog_Data["NPC" .. dialog_num] Accept_Btn.Text = Dialog_Data["RES" .. dialog_num] else GUI:Destroy() end end) end end)
Here is the error: Workspace.Lyden.QuestNPC:59: attempt to index global 'Dialog_Data' (a nil value)
Need Help Thank You!