Do I make it check its children or its name?
You would need to use the touched function
It would work like this
script.Parent.Touched:connect(function(hit) --Activates when hit if hit.Name == "the name" then --detects the name and runs the code --code here end end)
Insert a script into the brick and type the following code into that script.
script.Parent.Touched:Connect(function(Object) if Object:IsA('BasePart') then if Object.Name == "PART NAME HERE" then print(Object.Name .. ' has touched ' .. script.Parent.Name .. '.') -- This is where you would add the rest of your code. -- end end end)